![]() You also have access to a variety of preset lights. ![]() This workspace is the main scene where you have direct access to the Material for the sphere that generates the Matcap. ![]() This will ensure it will not be removed if it is not currently in use. If you add or create a material, make sure it is marked as having a Fake User: Usage is simple - arrange lights and material as desired, then render the Viewport as using Viewport Render Image! (ctrl + )įollow the built in Text Editor instructions to ensure your material preview is setup correctly! You can then rezip and overwrite the original by running the Install Application Template again: Make sure the filename remains to be startup.blend - rename it if necessary If you wish to override the inital generator file (perhaps you've added materials or lighting setups, etc), you can unzip the MatcapGen.zip and overwrite the startup.blend with your new file. It will not replace your initial startup file, it simply adds a new workspace you can select on a new project - meaning you can experiment with the file and return to the inital state of the generator when required. This will mean that you can access the initial file at any time. I highly suggest using the startup file - you can install it as seen here: blend file and a startup file have been included. Output images can be used anywhere! These are commonly used in various (Unity) shaders and sculpting programs. ![]() ![]() This is a generator for Matcap textures using a combination of various lighting setups, including 'shadow lights' which remove light, and Blender's material node setup.īasic materials have been added, but it is compatible with any node groups that can be applied to a basic UV Sphere. For now, if you have benefited from this generator, I'd appreciate any donations □īlender generator for MatCaps / "Sphere Textures". A paid release of a more feature complete version is under development. NOTE: Due to the popularity of this addon (notably VRchat gumroad creators - I see you selling the defaults!) but the underwhelming support of it's development ($0 in donations compared to thousands of $ in sales of it's outputs), future development of the free repo will cease. ![]()
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